文/楊忠衡
我一向喜歡用電腦作為解釋生命的模型。我大膽假設靈魂不是一種物質,而是一套邏輯(程式)。肉體則是執行這套邏輯的載體。
用這套模型,很容易給生命一套合理的解釋,包括死後生命、靈魂、通靈、附體、轉世⋯等等狀況。有趣的是,我發現這個模型如果成立,所謂靈魂與肉體的種種玄異問題,就像軟體和電腦一樣,變得平凡無奇,不帶一絲神秘。
所以,人在死後是不是能藉由保存自己腦中的程式,來達到永生的目的,或是完成生前未竟之志?(比如替我繼續營運我的音樂劇場...)
沒想到,幾位想像力豐富的樂乎乎工作坊年輕女創作者,不但提出解答,而且勇敢的把抽象概念轉換成舞台表演。更高明的是,把兩種人類心智活動:理智的邏輯思考,感性的情緒反應,拆解開來處理,探索兩者之間的運作矛盾。
再者,運用知名節奏音樂電玩Cytus作為發展核心,引進心智與預設程序融合的電玩文化,使觀眾更易進入狀況和產生共鳴。對於這樣縝密的設計,我個人佩服到五體投地。
雖然尚未看到完成作品,但是犀利而精準的創作概念,已經成功了一大半。相信它不僅是異想天開的科幻劇,更可能是窺破天機的創舉。我報以極度的期盼。
From Your Wildest Imagination to Revealing Heaven’s Secret
By Mel Yang, Executive Director of the Quanta Arts Foundation
I have always liked to use computers as the model for deciphering life. I have the bold hypothesize that the soul is not a type of material substance, but a set of logic (programs), and the physical body is the entity that executes this set of logic.
Using this model, it is very easy to assign rational explanations to life, which includes situations such as life after death, the existence of a soul, communicating with spirits, spirit possession, and reincarnation. What’s interesting is that I have discovered that if this model holds true, then all kinds of mysterious and strange questions related to the so-called spirit and physical body can be viewed in the same light as that of problems between software and the computer. They become ordinary and not unusual, without a trace of mystery.
Therefore, is it possible for people to save the programs in their brains after they die, so that they can attain the goal of immortality, or carry out ambitions that were not fulfilled during their lifetime? (For example, it can replace me in continuing to run my musical theater).
I never thought that these young female artists from Divertimento Media, with their rich imaginations, would not only put forward an answer, but also bravely transform this abstract concept into a stage performance. Even more brilliant, is that they have taken the two human cognitive activities of rational logical thinking and emotional responses, and disassembled them to explore the contradictions in operation between the two.
Moreover, using the renowned music rhythm mobile game Cytus as the core for development, they have introduced a video game culture that fuses cognition and preset programming, which captures and engages the audience. I personally have great admiration for such meticulous design.
Although I have yet to see the finished work, based on its penetrating and precise creative concept, I believe that it is already well on its way to success. I am convinced that it will not only be a science fiction show of the wildest imagination, but it may possibly be a pioneering work that reveals heaven’s secret. It is with great anticipation that I look forward to seeing the final production.